The lecture will introduce the attendants to the process I normally follow to build a device for an artist, exploring all the conceptual and technical aspect of this process.
Following all the step I will show the audience all the tools I use, and how this tools can interact to each other to give efficient results. The audience will discover step by step how an electronic device is design and built following the following passages:
1 – Concept, sketches and rough prototypes 2 - Design and make a PCB (tools explained: Kicad + LinuxCNC) 3 – Design and 3d print a casing for the electronics (tools explained: FreeCAD + Cura) 4 – Design and laser-cut a front panel (tools explored: Inkscape) 5 – Intellectual and economical aspect of my work (business model and approach to an open-source workflow) 6 - Short live demonstration af a device. 7 – exaples of my work (“light seq” made for Kacper Ziemiamin and “Lampirydae” made for Dieter Van Doren and Matteo Marangoni as part of “iii”) 8 – questions/discussions
During the talk I’ll show the audience a physical prototype of a device, in order to show what is the output of each of the steps mentioned during each step.