From the Latin Game
Interactive Audiovisual Performance that part of the concept of game to think about the imaginary of the child and his exploration in an spacetime determined by the ingenuity, creativity and experience around the individual.
The performance will take place in a modular portable stage that has been generated specifically for this project, measuring approximately 4 X 4 mts, where a large stretch fabric in the form of skirt, which carries the dancer, completely cover the stage. From below and on the back, it will be generating images and sound in real time, interacting with the movements of the performer, projecting generative images and light variations under and outside of the fabric.
The sound is generated from the experiences that arise during an interview group whose focus was memories of children's games, which are sampled, filtered and looped so that, through improvisation and the addition of synthesized sounds in time real is the possibility to generate experimental sounds.
The projections are generated from software that allow the creation of moving image in real time and their integration and interaction with the audio, leaving the viewer introduced into a oniric context where memories, games and dreams begin to take physical form in reality.
The physical interpretation is carried out by means of movements that make an analogy of fluctuations between the infant and the adult, creating conflicts and longings transitions that the dancer presents us, modifying the elastic support, below which can be seen the other performers moving and where visuals are projected to finish with a constantly changing amorphous stage.
Space for a stage, measures approximately 4x4 meters, which has been manufactured specifically for the workpiece.
2 projectors, if available.
Mounting for system (STEREO), console with two input channels of 6.3 for two output channels of 6.3, because we use an interface and a computer for the spatialization and reproduction of the audio in real time.