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LPM 2023 Münster

LPM 2023 Münster

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April 13 // 16 2023

Bennohaus, Münster, Germany

  • April 13 // 16 2023 | Classroom 2, Classroom 1, Bennohaus, Münster, Germany
  • April 13 // 16 2023 | Foyer, Bennohaus, Münster, Germany
  • April 13 // 16 2023 | Stage 1 Lectures, Bennohaus, Münster, Germany
  • April 13 // 16 2023 | Stage 1, Bennohaus, Münster, Germany
  • April 13 // 16 2023 | Stage 2, Bennohaus, Münster, Germany
  • April 14 // 16 2023 | Mapping Area, Bennohaus, Münster, Germany


Virtual VJ

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Virtual VJ
As a practicing video performer, one is usually tied to the computer and "performs" with a keyboard and mouse, possibly also with a MIDI controller. As a video artist, you often only move your fingers and not your entire body. Such a video performer often appears to the viewer as a motionless body in the performance space. An alien body that does not seem to capture or reflect the mood of the performance and event, but immerses itself unmoved in its computer screen.

With my project under the working title "Virtual VJ" I have developed an interactive 3d environment that can be virtually explored and manipulated by a moving performer. This performer is to explore the 3d environment primarily with a VR headset and manipulate virtual objects using hardware-based trackers and controllers. So e.g. virtual trigger points are activated, virtual objects are gripped and moved or colors of object textures can be changed. In this type of virtual performance, the performer moves more or less freely in real space and is therefore no longer directly tied to the computer workstation.

Regarding the surrouding of the VJ the images generated in virtual 3D space are sent to a second computer via a video interface, which is only used to distribute the generated images on the walls in real space using video mapping with video projectors. As a result, viewers do not have to wear a VR headset as well. Rather, they see a VJ or video performer on stage, for example next to a DJ or band, who moves with a VR headset and is wired to the computer to the beat of the music, manipulating the virtual environment that is projected into the real space manifested. The performer thereby becomes part of the performance and work of art and no longer appears to be just someone who is pressing buttons on the computer without moving.

Duration (minutes)


What is needed

1 HDMI video cable
2x XLR or patch cable for stereo sound

What the artists brings

2x Laptops, VR Headset, 2x Lighthouse 2.0 base stations, 2x Valve Index controllers, HDMI cable, HDMI to Composite Video converter, 2 Cinch cables, circuit bent Videomaster 200, circuit bent Rowi titlemaker 2000, Haupauge Composite video capture card, Ethernet cable

Besides the visual performance by Yochee,
electronic acoustic sound is performed by experimental guitar player Michael Kolberg

  • AV Performance


LPM 2023 Münster
LPM 2023 Münster
Monday, 17 April 2023