beginners - explaining the main elements of the GUI (editor, viewer, inspector) - useful resources on the web like kineme.net - how to install additional plugins, e.g. kineme core, glTools, syphon - importing pictures and video, difference billboard/sprite - making a simple audio reactive wireframe cube - publishing inputs, using input splitters - use of framebuffer objects (Render in Image)
advanced - dealing with instances, difference between replicate in space and iterator - working with structures, feeding a frequency structure in an iterator, generating random structures to draw a line - quartz composer as a resource for vdmx
participants require computer running OSX 10.6 or higher apple xcode including graphic tools installed
Duration (minutes)
540
What is needed
projector (high resolution, otherwise mirrored mode becomes to confusing) power source internet connection