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Video Synthesizer

  • AV Performance
  • Generative
  • Experimental Electronics
  • 1434 Views
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Video Synthesizer
Video Synthesizer is a software developed by Guy Fleisher which explores producing audio-visual compositions, created in real-time, using visual materials translated into sound. By using abstract color compositions, created by Natalie Feldesman, they are developing an audio-visual instrument for live performances.

Our proposal is an immersive audio-visual live performance (30 - 60 minutes) at the opening of the event. This performance will be recorded, and later, projected in a space for the duration of the event, thus creating a unique site-specific installation.
For the performance, we would like to create an immersive room, with mattresses where the viewers can lay down, giving them an opportunity to dive into this meditative audio-visual experience.

Through this digital alchemy, videos become spaces we enter, discovering a deeper materiality between the pixels, the sound, and their symbiosis. Each audio-visual composition is unique, created simultaneously, in real-time, and cannot repeat itself. The video synth reverses the traditional roles between sound and image; changes to the visual material generate the music and sounds, creating new audio-visual connections in the synchronicity, as well as the synchresis of the resulting image and sound.

Duration (minutes)

30

What is needed

For the Performance:
Sound Amplification (quadrophonic sound system with 4 speakers minimum)
Audio interface and speaker amplifier with 4 outputs (or 2 stereo amplifiers)
2 full HD projectors with a minimum of 1920x1080 native resolution

Bean bags and low seating arrangements for the crowd


For the projection of the recorded performance:
Stereo sound system
Projection screen
1 full HD projector with a minimum of 1920x1080 native resolution

***The performance CAN be expanded to a multi-speaker sound system, using ambisonics. for this the minimum required speakers would be 8 or 12 (depending on the stage arrangement layout), up to the 2nd order, 3D ambisonics.

What the artists brings

The project aims to be an intuitive instrument in experimental audio-visual composition. We plan to develop the project to enable more visual content-creators to have access to musical composition, using innate visual compository ideas.

The software is composed of two parts: video analysis, and audio comparisons. The machine simplifies the videos to 12 hues color-space, exposing the pixels hiding in the gradients of the animations, reminiscing experiments done in the 60s and 70s with electronic music and motion graphics.

Measurements - full HD projection (minimum 1920x1080)
Quadrophonic speaker positioning
Materials: digital video

  • AV Performance
  • Generative
  • Experimental Electronics

Authors

GuyF
GuyF

Portugal Porto